Armor (shield), very rare (requires attunement by a Fighter spending 1 hour of sparring with it.)

This massive shield grants you resistance to Lightning Damage while attuned. Medium or smaller creatures that are obscured by you while this shield is worn count as having half cover.  

This item has 4 charges, and it regains all expended charges at dawn. When an ally within 5 feet of you is targeted by an attack or effect that requires them to make a dexterity saving throw, you can use your reaction to expend a charge, granting that target three quarters cover from the triggering attack or effect. 

Additionally, as bonus action, you may:

- Expend a charge to move 30 feet in a straight line. This movement does not provoke attacks of opportunity. Any target within the line must make a Dexterity Saving Throw (DC = Strength Modifier + proficiency bonus) or suffer 3d6 Lightning Damage.

- Expend 2 charges to plant the shield in the ground, summoning a 15 foot radius field of protective energy. For 1 minute, while the shield is planted, you can use a bonus action to either • Focus Down: Force one hostile creature you can see within the barrier to make a Constitution Saving throw (DC = Strength Modifier + proficiency bonus). On a failure, the creature suffers 2d6 lightning damage and the creature's speed is halved until the end of its next turn. On a success, the creature suffers half damage and its movement is unaffected. • Rally: Choose one ally within the field's area. They gain the full benefits of your shield (i.e., resistance to lightning damage and half cover). Additionally, they receive 2d6 temporary hit points. Per 5th edition rules, temporary hit points do not stack. These benefits last for 1 minute or until you choose another ally to Rally. After 1 minute, if you are within 15 feet of it, the shield returns to your arm automatically. You can use a bonus action to retrieve the shield early.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Fighter spending 1 hour of sparring with it., Combat, Warding

Previous Versions

Name Date Modified Views Adds Version Actions
6/1/2020 3:45:40 AM
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6/1/2020 4:36:05 AM
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Item Tags: Combat Warding

Rand0mchanc3

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