Armor (half plate), rare (requires attunement by a Long Rest)

Immunity- Whilst wearing this half-plate you are immune to Diseases and have resistance against Poison damage.

Swift Response- Whilst wearing this armor you gain acces to the Spare the Dying cantrip. Additionally you may cast it as a bonus action instead of an action.

Healer's Boon- This armor holds 3 charges. When you heal another creature through a spell or ability you may expend as many charges as you want. Each charge increases the healing by ld6. The armor regains all charges after you finish a long rest.

 

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

 

Notes: Immunity: Disease, Resistance: Poison, Each charge increases the healing by ld6, Long rest, Stealth Disadvantage

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Immunity: Disease, Resistance: Poison, Long Rest, Stealth Disadvantage

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