Weapon (longsword), legendary (requires attunement by a Attune with short rest)

You can use a bonus action to rub this magic sword's red gem on the hilt, causing the blade to produce a feeling of hot air around it. While the sword is active, it deals an extra 1d8+4 fire damage to any target it hits. The aura last until you use a bonus action to rub the gem again or until you drop or sheathe the sword.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Fire, Resistance: Cold, Bonus: Magic, Attune with short rest, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Woofington

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