Wand, rare (requires attunement by a Spellcaster)
This blue wooden wand has been carved into the likeness of a shark. As you hold it in your hand, you feel a sense of dominance, and a mild desire to express yourself through biting things.
This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Conjure Shark. While holding the wand, you can use an action to expend some of its charges to cast conjure fey to summon one of the following creatures: 1 giant shark (5 charges), 1 hunter shark (2 charges), or 2 reef sharks (1 charge)
Command Shark. While holding the wand, you can use a bonus action to expend some of its charges to cast one of the following spells on a shark: beast bond (1 charge), dominate beast (5 charges, DC 17, 5-level spell, 10 minute duration)
Notes: Charmed, Spellcaster, Summoning, Control, Communication, Buff







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