Arc of Wind (Thrown, Light, Finesse)
This mystical Boomerang, lighter than it seems, made from fine metals and wood, with some runic engravings on it. When held, you feel a telepathic connection, almost as if you can talk to it, command it what to do, like it reads your thoughts when you throw it. A calming whistle of the wind as it glides in the air, it never misses its target.
When used as melee, roll STR or DEX modifier to hit. On a successful hit, roll to deal (3 x 2d6 + 2) Bludgeoning damage.
When thrown, roll STR or DEX modifier to hit. On a successful hit, roll to deal (10d6 + 2) Bludgeoning damage. On a failed hit(except a 1), roll to deal (2d6 + 4) Bludgeoning damage. On a critical hit, roll to deal (11d6 + 10) Thunder damage.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Range
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