Armor (leather), legendary (requires attunement by a Ranger)

One of the three parts of the Fey Queen's Armaments. This magic imbued leather armor blesses the wielder with stronger defenses against the elements.

While attuned to Elementus the wielder has a +2 to AC.

Also during a short rest, the wearer can choose an element to become resistant to. The elements that can be chosen from are Fire, Cold, Lightning, Acid, Poison, Radiant, Necrotic.

When the wearer is hit by an attack that deals the same damage as they are resistant too, the wielder can use their reaction to absorb the element and take half of the original elemental damage. The damaged absorbed is stored in the armor.

This armor also has 6 charges and regains 1d4+2 charges at dawn. When the wielder makes an attack, the wielder can expend 1 charge to use the stored element in the armor to deal an extra 2d6 of the stored element. Once used this way, the armor loses its stored element.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Ranger

Trenner

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