Armor (plate), legendary

The Armor of Loyalty is made of majestic gold plates and has several holy images on it.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage. 

At any time, the armor may speak to you. It will tell the user if they are currently in danger and will recommend actions.

Stone of Loyalty. Even in the toughest times, you still chose your friends over yourself. You may take and action to do one of the following:

  • Cast Zone of Truth without expending a spell slot.
  • Fully heal an ally by sacrificing all but 1 of your own HP. You regain any hitpoints you lost this way by any form of healing.
  • You and up to three other creatures gain 1d4 AC for 5 turns of combat.
  • You give another creature double damage on their next damage roll. 
  • You expend any number of first level spell slots and give another creature the same number of first level spell slots.
  • You give every allied creature within 30ft of you +1 AC. If an attack against them hits, you take the damage instead of them. Upon taking damage in this manner, this effect ends for all creatures.
  • You can teleport to a space occupied to another creature within 30ft of you. You swap places with this creature and take any damage they would. You may use this as an action or a reaction.

You may only use an option once per long rest. Once you reach 0 HP, all effects are canceled.

Hopeful Blow. When rolling damage against a creature with a chaotic alignment, you may add 2d6 radiant damage for every allied creature in the area. You may only use this ability after all your Stone of Loyalty options has run out.

 

 

 

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Resistance: Fire, Advantage: Saving Throws, Detection, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Previous Versions

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Item Tags: Detection Combat Warding

DonutyBuffalo

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