A cell phone used and manufactured by The Crew; A secret protection organization on the continent of cinetrum
Call HQ- Once a day you can call the headquarters and ask any question you want about a person, item, location, creature, history, or anything else that could reasonably be known by the agency's informants. This takes one minute to do.
Message- Three times a day you can cast the message cantrip with a range of 1 mile, You can only use this feature to speak to someone you have already spoken to for at least 5 minutes.
Dart Shot- As an action you can make a ranged attack to fire a dart from a hidden compartment inside the phone. The phone can hold up to 2 darts of any kind at a time. The dart does 1d4 piercing damage + your DEX mod + any effects of potions or poisons that the dart was dipped in. This feature has a range of 30 ft
EMP- Once a day as an action you can cause an EMP wave to burst out of the phone in a 30ft radius. Any creatures in the radius must make a DC 13 CON save or take 2d6 thunder damage plus be defeaned on a fail, or half as much damage and not be deafened on a save. Any electronics in the area are automatically disabled for 1 minute. (This feature includes the phone and the phone's user in the effects)
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