Potion, uncommon
The liquid in this vessel swirls and stirs violently, even when at rest. The glass feel almost too hot to the touch. The potion closely resembles a potion of firebreathing, to the point where it may cause some confusion in the heat of the battle.
When consumed, this potion cast the fireball at 3rd level, centered on the creature who drank it. Everyone within range must make a DC 14 Dexterity saving throw for half damage. The creature who drank the potion does not get a saving throw.
Notes: Damage: Fire, Damage
Comments