While attuned to the Amulet you may perform a ritual to bind a soulless host, such as a skeleton, to your bidding. You take 10 minutes to carve a symbol that matches the one on the amulet into the cranium of the target creature. The magic of the Amulet will fill the creature with consciousness so long as it is on the same plane of existence as the Amulet. Only one creature at a time may be bound to the amulet. The DM decides if a target is appropriately soulless. If the Amulet is destroyed, the target becomes soulless once more.
Once on each of your turns as a bonus action, you can mentally command the Thrall to move up to it's speed and interact with an object. The Thrall can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. It will not fight for you, but will defend itself if attacked. The Thrall can be commanded to do something that causes itself harm.
If the creature is destroyed, the Amulet may be used to enthral a different target only after it has been recharged in the light of a full moon.
Notes: Control, Necklace, Jewelry
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