You have a +1 bonus bludgeoning to attack and damage rolls made with this magic weapon. You can roll 1d4 to deal either piercing or poison damage. This pair of knuckledusters has small retractable spikes on the left hand that are extra sharp and spikes enchanted with poison on the right.
Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Piercing, Damage: Poison, Damage, Combat, Light, Slow
Previous Versions
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