Weapon (battleaxe), uncommon

You have a +1 bonus to damage rolls made with weapon, and you can reroll the first "1" you roll for damage. 

You will need to make a custom attack for this weapon. 

A dwarven urgrosh is a double weapon. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using two light weapons. The urgrosh’s axe head is a slashing weapon that deals 1d8 + stat points of damage. Its spear head is a piercing weapon that deals 1d6 + stat points of damage. You can use either head as the primary weapon. The other is the off-hand weapon. A creature wielding a dwarven urgrosh in one hand can’t use it as a double weapon  —only one end of the weapon can be used in any given round. 

Only people (Disregard the next paragraph) with the feat Polearm Master; or Fighters with Two-Weapon Fighting Style; and Dwarves are proficient with the Dwarven Urgrosh. 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Piercing, Weapon Property: Versatile, 650 GP, Versatile, Topple

Flyingmatthew

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