Weapon (pistol), very rare (requires attunement by a Takes one hour to attune to the gun, when you finally attune to the gun, you have to roll a d100 for wild magic, there is no way of avoiding it)

Magical weapon that gives a plus 2 to hit and damage. 3G is a regular pistol except in the damage department , you roll 3d6 and  each roll determines a damage type

for the first d6 

1-2=bludgeoning damage

3-4= piercing damage 

5-6= slashing damage

the second d6

1=acid

2=poison 

3= fire

4= ice

5= thunder

6= lighting

the third d6

1= force

2= psychic

3= radiant 

4= necrotic 

5= acid

6= piercing 

if you mange to roll three of the same number , wild magic activates 

Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Longbow, Takes one hour to attune to the gun, when you finally attune to the gun, you have to roll a d100 for wild magic, there is no way of avoiding it, Loading, Range, Ammunition (Firearms), Vex

ZachIsDork

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