Weapon (battleaxe), rare (requires attunement by a While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.)

Melee Attacks +1, Melee Damage +1, When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Feat: War Caster, Bonus: Choose Intelligence or Wisdom, Damage: Slashing, While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet., Versatile, Topple

Tovitticus

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