Armor (plate), very rare (requires attunement)

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

While wearing this armor you gain a +2 bonus to your AC. 

This armor super charges your natural healing factor when your adrenaline starts pumping. While in combat, you regain 5 hit points at the start of your turn every round. This effect cannot take place if you are unconscious. Hit points regained this way cannot exceed your current maximum.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Immunity: Critical Hits, Str. 15 Required, Stealth Disadvantage

Vilanthus

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