This hideous armor is formed from black scales of a once mighty Basilisk, beneath which veins pulse and red sinews glisten.
To attune to this item, you must wear it for the entire attunement period, during which tendrils on the inside burrow into you.
You have a +2 bonus to AC while wearing this armor.
Symbiotic Nature. The armor can’t be removed from you while you’re attuned to it, and you can’t voluntarily end your attunement to it. If you’re targeted by a spell that ends a curse, your attunement to the armor ends, and it detaches from you.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, The suit of Armor must be worn for a week to be attuned. The armor requires fresh blood be fed to it. You must either feed (1d6 slashing damage) to yourself or feed it the blood of a fallen enemy; take 1 level of exhaustion., Combat, Warding
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