You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use a bonus action to cause smoke to cover the blade. The smoke remains until an attack using this weapon hits a creature. Upon successful attack creature takes 1d10 necrotic damage and the user gains half of the necrotic damage as health. The dagger can't be used this way again until a short rest is taken.
If Veritas is also wielded, you reroll any 1s on damage rolls.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, Bonus: Magic, Damage, Debuff, Combat, Finesse, Light, Thrown, Nick
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