Wondrous Item, rare (requires attunement by a The Arclight Generator requiers 2 hours of uninterrupted attunement.)

This mechanical backpack is powered by vials of Aether. It has 3 slots for Aether vials, granting it 10 charges per slot filled. You can use an action to use a charge and cast one of the spells installed into the Arclight Generator.

Intelligence is your spellcasting ability for the Arclight Generator. The Arclight Generator counts as tinker's tools. Your spell save DC is 8 + your Intelligence modifier + your proficiency bonus (if you're proficient with Artificer's Tools). 

Spells cast using the Arclight Generator do not count towards your normal spells cast, allowing the user to cast multiple spells per turn as long as one was cast using the Arclight Generator.

If the user attempts to expend a charge when the Arclight Generator has no charges left, it overheats and combusts, destroying the Arclight Generator: Each creature in a 20-foot-radius centered on the Arclight Generator must make a Dexterity saving throw (DC15). A creature takes 8d6 damage on a failed save, or half as much on a successful one.

Notes: Proficiency: Tinker's Tools, The Arclight Generator requiers 2 hours of uninterrupted attunement., Communication, Utility, Combat, Outerwear, Artificer

Item Tags: Communication Utility Combat Outerwear Artificer

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