Armor (splint), very rare (requires attunement)
This armor gives you a +1 bonus to your AC while attuned.
This armor has 5 charges and regains 1d4 +1 every day at dawn.
you can use the charges to cast the following spells with their associated cost.
1charge: shield
1 charge: absorb elements
2 charges: aid
3 charges: magic circle
5 charges: circle of power
This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.
Notes: Bonus: Armored Armor Class, Str. 15 Required, Stealth Disadvantage
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