Weapon (glaive), very rare (requires attunement)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Soulflame. This glaive can become engulfed with pale green flames around the blade. It is a bonus action to speak the command word to activate the glaives' flames. Once activated the glaive deals an additional 1d12 fire damage and 1d12 necrotic damage. A creature killed by this weapon is animated into an undead of the wielder's choice within reason and at the DM's discretion. The creature is permanently under your control as the flames consume a portion of the creatures soul to maintain control over it.

Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Necrotic, Damage: Fire, Heavy, Reach, Two-Handed, Graze

Althrim

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