Weapon (maul), artifact (requires attunement by a short rest to study the mechanisms involved in activating and recharging)

 A large maul that has been modified with 2 black powder rockets on the back to increase it's swing strength. When one of these rockets are activated add an additional 2d6 damage to the attack. 

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 10 fire damage.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Fire, Damage: Bludgeoning, short rest to study the mechanisms involved in activating and recharging, Damage, Combat, Heavy, Two-Handed, Topple

Item Tags: Damage Combat

Unremebered

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