You have a +2 bonus to attack and damage rolls made with this magic weapon, inflicting an extra 1d6 psychic damage on a hit.
In addition, while this blade is in your possession, you receive a +1 bonus to deception, insight and persuasion checks.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage: Psychic, Bonus: Persuasion, Bonus: Deception, Bonus: Insight, character proficient with rapiers, Damage, Combat, Finesse, Vex
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