Wondrous Item, legendary (requires attunement by a Magic Item Name - Amulet of Shifting Sands, Requires Attunement - True, Attunement Description - Any Evil Alignement )

Amulet, Legendary (requires attunement)

Requires Alignment: Evil

Casting time: 1 action

Range: 60 feet

Components: F, S

Duration: Instantaneous

The amulet has a maximum of 8 charges. It regains 1d4 + 1 per enemy slain with its power over the last 24 hours daily at dawn.

You raise your arm and slowly rotate your hand as you strip the flesh from one creature you can see within range. A stream of sand flows from its body across the space between you regenerating your body as it meets with your flesh.

You deal 2d12 Necrotic damage per charge to one target within range that you can see. You heal 1d4 HP per charge expended, this healing effect is doubled if the target dies as a result of this attack. You must use at least one charge but may use a maximum of 2 charges at 5th level, 3 charges at 11th level, and 4 charges at 17th level. You may not use more charges than you have remaining.

Notes: Magic Item Name - Amulet of Shifting Sands, Requires Attunement - True, Attunement Description - Any Evil Alignement

Kavea

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