Description: An ethereal shield, Archer's Fury appears to not exist entirely within the Material Plane. When picked up, the shield itself disappears, and all that remains is a mithril bracer.
Effect: You gain a +2 bonus to AC. Two-handed weapons may be wielded when the Archer's Fury is worn. In addition, you gain a +2 to your AC when you are targeted by a ranged attack. Once per turn, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Player must wear the shield while at rest for a minimum of one hour., Combat, Warding
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