A fine weapon made for Assassins to execute their operations of exclusion, this weapon is attached to the arm of the person which keeps it hidden from plain sight. This allows the weapon's user to have an advantage on any roll to keep it hidden. If you attack with this weapon while it is hidden you get an advantage on the attack roll. Once the weapon is revealed and enemies are aware of it, attempting to hide the weapon becomes difficult. If you attempt to hide the weapon after it's been revealed, the DC will be raised (or lowered) according. It requires an action to equip or remove. Among the things you can do with the help of a tinkerer is adding improvements and modifications to the weapon. However, some attachments require specific proficiencies to add onto the weapon, and some attachments will get in the way of others which prevents adding all of the attachments to one blade.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Finesse, Light, Thrown, Nick
Previous Versions
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7/18/2020 6:15:41 PM
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Coming Soon
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