Wondrous Item, rare (requires attunement by a Requires attunement by a bard)

If wielded like a club, this improvised weapon does 4 (1d6 + 1) bludgeoning damage. In addition, if this Banjo has dealt damage greater than or equal to its HP, it can no longer be used as an instrument. This item is cursed. When played, every creature, including the player of the music, must make a DC 15 Wisdom saving throw. On a failed save, the creature takes 2 (1d4) psychic damage. No spell can identify that it is cursed.

Notes: Requires attunement by a bard

Previous Versions

Name Date Modified Views Adds Version Actions
7/22/2020 3:18:31 PM
5
1
2.8.2
Coming Soon
7/22/2020 3:20:21 PM
5
0
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Coming Soon
tjmax314

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