Staff, rare (requires attunement by a requires an oath, to Lathander, to cleanse the world of the curse of Necromancy)

Once attuned, the wand emits a radius of heavenly light as bright as a torch for a number of feet equal to 1.5 times the bearer’s Proficiency Bonus, rounded up. For example, if bonus of two, then the radius is three feet; if the bonus is five, the radius is eight.

Any undead creature within the radius of this light, even in part, loses their Reaction. In addition, the wand allows the bearer to Grapple an opponent from a distance using nothing but focused Divine power.

By using an Action on a target within 30 ft., the bearer may initiate a Grapple substituting Religion for Athletics or Acrobatics. If successful, the target is Grappled and an unmistakable and bright shaft of light holds them in place. Maintaining it requires Concentration and the bearer may not move. If they move, or are moved from where they stand, the Grapple ends.

If the target is Undead, the bearer is Advantaged in this check.

The bearer may attempt to Grapple more than one target in this way (up to number equal to their Proficiency Bonus), but they are disadvantaged on their check unless all of the targets (not just one) are Undead. The check is made against the highest bonus of all those targeted. If successful, multiple shafts of light lock the targets in place. If the bearer moves, is moved, loses Concentration, or any one of the targeted creatures shakes off the Grapple, the effect is lost for all.

Notes: requires an oath, to Lathander, to cleanse the world of the curse of Necromancy

Sinn001

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