Gulen Rockfire, Slayer of Undead, crafted this powerful throwing axe expressly for reinforcing his claim to his namesake. Blessed by a cross-section of gods, this weapon does phenomenal damage against creatures unwisely rebelling against their deceased status, and can potentially destroy them in a single blow. Obviously Gulen no longer carries Azuredge, and it is rumored that he died fighting a powerful vampire years ago, only to rise as one himself. This may have softened his stance regarding the undead, at the very least prompting a change of name.
You gain a +2 bonus to attack and damage rolls made with this weapon. When you hit a fiend or an undead with this axe, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 17 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn. If you are on the same plane of existance, you can summon Azuredge as a bonus action on your turn, causing it to teleport instantly to your hand. Immediately after any ranged attack, Azuredge magically teleports back to your hand.
While you hold this weapon, it sheds bright azure light in a 20-foot radius and dim light for an additional 20 feet.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Radiant, Bonus: Magic, by a cerature of good alignment, Damage, Bane, Light, Thrown, Vex