Wondrous Item, very rare (requires attunement by a Bards)
The sound of these bagpipes will always be pleasant to anyone listening, no matter if the person playing it is proficient at using bagpipes. All creatures within 150ft, including the player, have to pass a wisdom check with a dc of 10 or they recieve a disadvantage for the next Ability Check and/or Attack Roll. The effect lasts for up to an hour, or until the next dice throw and creatures who listen to the melody of the item will feel slightly dizzy for a short period of time.
Notes: Disadvantage: Ability Checks, Disadvantage: Weapon Attacks, Disadvantage: Spell Attacks, Disadvantage: Melee Attacks, Disadvantage: Ranged Attacks, Poisoned, Bards, Cursed, Instrument
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