Armor (plate), artifact (requires attunement by a No requirements )

This armour was crafted so that the Kraken' best and most fearsome warriors could fight by their side.

While wearing this item, you can breath underwater and gain a swimming speed double that of your walking speed, and you gain a plus 2 bonus to AC. You have 20 charges, and you ragain 2d10 charges at dawn. You can also cast the spells: fog cloud (1charge), lightning bolt (3 charges), chain lightning (6 charges), tidal wave (2 charges), control water (2 charges), create or destroy water (2 charges), Evard's Black Tentacles (2 charges)  and speak  with animals (1 charge) 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Set: Innate Speed (Swimming), Bonus: Armor Class, No requirements , Str. 15 Required, Stealth Disadvantage

Finn_is_a_DM

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