Asmodeus is the ruler of the Nine Hells, and every once in a while he awards a special suit of armor to a faithful humanoid follower of his or one of his archdevils followers. Some of the most common of people to earn it are warlocks, because they serve devils sometimes.
This armor is made out of what appears to be gold, but is actually a infernal metal called Ignis-Aurum, or Devil Metal. If you try to attune to the artifact without being evil, you take 10d10 necrotic damage if you are good, and 5d10 necrotic damage if you are neutral. This damage ignores damage resistances and immunities. This artifact comes in three peices: a helmet, breastplate, and two gauntlets. When you have all three the rest appears.
Random Properties. The Armor of Asmodeus has the following properties:
- 2 minor beneficial properties
- 1 major beneficial property
- 1 minor detrimental property
You gain this properties just having one of the peices.
Properties of the Helmet. The helmet has five gems. A peice of obsidian in the center, two rubies on either side, and two fire opals on the side. The helmet has 30 charges for the following properties:
- You can spend 2 or more charges to cast the following spells (save DC 18) from the helmet: blight (4 charges) fire shield (4 charges), fire storm (7 charges), [Tooltip Not Found] (3 charges).
- You can cast misty step, and scorching ray at will.
- You gain a +3 bonus to AC
Properties of the Gauntlets. The gaunlets have claws made out of it obsidian on it. On the knuckles thier are rubies. You have 30 charges for the following properties:
- You have a +3 bonus to attack rolls made with them or while wearing them.
- You can attack with the gauntlets, dealing [roll]1d6[/roll] slashing damage.
- You can spend charges to cast the following spells: finger of death (7 charges), eyebite.
- You Constitution score increases by 2, to a maximum of 30.
Properties of the Breastplate. The breastplate have the symbol of Asmodeus in the center,made out of obsidian, surronded by ruby flames. You have 40 charges for the following effects:
- You have resistance to fire and cold damage.
- You can cast the following spells: sanctuary (1 charge), protection from evil and good, (1 charge), [Tooltip Not Found]
- You can cast these spells at will: eldritch blast, fire bolt, chill touch, light, mage hand.
Properties with full suit. With a full suit, you gain the following properties:
- You gain resistance to all damage except magical attacks and silvered weapons.
- You can cast fireball, and thunderwave at will.
- Once a month you can cast wish.
- You gain a +3 bonus to AC
- All of your ability scores increase by 2 to a maximum of 30.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Bonus: Melee Attacks, Bonus: Ranged Attacks, Bonus: Spell Attacks, Bonus: Constitution Score, Resistance: Fire, Resistance: Cold, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, evil creature, Str. 15 Required, Stealth Disadvantage
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