Staff (quarterstaff), legendary (requires attunement by a Monk or Rouge with Dex 14)

Batons made of a dark wood with a translucent purple resin like sap making the wood flexible and near indestructible. This wood is only found deep in the forests of the Savalirwood on the Continent of Wildemount.

Each end of both batons have a studded metal band affixed to it.  These metal bands can be used to attach the ends together to make a full size quarterstaff(versatile function)

Successful attacks generate a single free attack roll , These attacks cannot generate another free attack.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Monk or Rouge with Dex 14, Versatile, Topple

BileXIII

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