This weapon is battle axe on one side and war hammer on the other letting the user spin the head and change the kind of attacks they are doing.
This Weapon also grants +1 magic bonus to attack and damage roles, and the thrown status at a range of 30/60.
Also Thunderwave can be cast at the point of impact be it thrown or melee in place of the normal attack. Though if the user of this weapon is not holding the weapon at the moment the Thunderwave happens they to are also effected. This ability uses 1 charge per level, with a total of 3 charges.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Bludgeoning, Damage: Slashing, Bonus: Magic, Weapon Property: Thrown, Bonus: Weapon Attack Range Multiplier, Versatile, Topple
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