You have a +2 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
When you hit a creature it must make a constitution saving throw DC 18. On a fail save the creature magically goes into a cursed slumber and will be unconscious for the next 12 hours or until the "Remove Curse" spell or "Greater Restoration" spell is cast on the creature. On a success the creature does not fall into a cursed slumber.
After the ammunition is used it turns into normal ammunition.
To make this item you need access to the "Sleep" spell and the "Bestow Cures" spell as well as the desired ammunition, for example: arrow, crossbow bolt, bullet and so on.
Notes: Bonus: Magic, Unconscious, Damage
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