It is said to be forged from a fang of Fenrir, the wolf that bit off Tyr's right hand.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d6 radiant damage.
When you increase in level while attuned with this weapon, you may take an hour during a long rest to further attune with Angastyr and activate a feature of the weapon depending on the player level reached.
At level 5, when you hit a fiend or undead with this sword, that creature takes an extra 2d8 radiant damage.
At level 6, while you hold the drawn sword, it creates an aura in a 5-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects.
At level 7, you gain a +2 bonus to attack and damage rolls made with this magic weapon.
At level 8, the when you hit a fiend or undead with this word, that creature takes an extra 2d10 radiant damage.
At level 10, the aura of protection given while the sword is drawn is extended to a 10 foot radius. You can also cast the Light cantrip on the sword, making the blade shine with a white radiance.
At level 11, the extra 2d10 radiant damage is also added when you hit an aberration.
At level 12, you gain a +3 bonus to attack and damage rolls made with this magic weapon.
If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.
Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: paldin of Tyr, Damage, Combat, Versatile, Sap






