Armor (splint), very rare (requires attunement by a Requires attunement by a fighter cleric or Paladin)
When a monster attacks you he must make a dexterity saving throw DC 14 If he fails flames erupt from your armor and deals 2d6 of damage. (Only if attacked by someone within 5 ft of you) Any fire damage delt gets a +1 to damage and attack roll.
This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.
Notes: Damage: Fire, Requires attunement by a fighter cleric or Paladin, Str. 15 Required, Stealth Disadvantage
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