Weapon (dagger), legendary (requires attunement by a being worn for 24hrs before first activation)
A leather bracer with an intricately engraved mechanical mechanism attached to the underside
Melee Weapon Attack: +4 to hit, reach 5 ft., one Target. Hit: (2d8+4) Stabbing damage.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Dexterity Attacks, being worn for 24hrs before first activation, Finesse, Light, Thrown, Nick
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