The item has 1 charge and can only have 1 charge at a time. You can use an action to expend a charge to cast the spell Sunburst (no components needed).
Casting time: 1 action
Range: Self
Duration: Instantaneous
Brilliant sunlight flashes in a 120-foot cone originating from you. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and is still blinded by this spell. Undead and oozes have disadvantage on this saving throw. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded. This spell dispels any darkness in its area that was created by a spell.
Notes: attuning outside at day time for 8 hours to charge.
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