A simple, unassuming band. The wearer may not attune to it until they have cast a healing spell or made a medicine check while wearing the ring.
While attuned to this ring, the wearer may add an additional die to any healing spells. This die must have the same amount of sides as the other dice used. If the spell uses multiple types of dice for any reason, the user must add the lowest sided die. After the dice have been rolled, remove the lowest roll from the dice before counting. This effect may not be used to harm a creature.
The wearer innately senses and feels "tugged" towards any allies that are unconscious within a 60 foot radius.
This ring has 3 charges that recharge on a long rest. The wearer may expend one charge to make a medicine check on an ally and cast cure wounds, the level of which is determined by the resulting medicine check. Less than 10 is 1st level, 11-16 is 2nd level, 17 or more is 3rd level.
Notes: Requires attunement by a spellcaster with at least one healing spell., Buff, Jewelry
Previous Versions
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8/12/2019 5:43:07 PM
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8/17/2020 5:00:55 PM
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61
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