This two-wheeled vehicle is a wonder of long lost Engineering and Magic. It is powered by magical steam with the soul of a beast. This vehicle is a medium object with AC 17 and 30 hit points. A medium or small creature can mount the bike and use it as a mount, following the standard rules for mounts except: The bike does not take turns; instead, it increases the speed of the mounted creature to 100 ft.
Each time the bike is "used" it must roll a maintenance check (1d20 of a 10 or higher) and on a success it operates as normal. Rolling anything lower will cause the rider to have to preform a DEX check to stay mounted. On a 1 the bike crashes. After every crash Roll 1d20 for a recovery check (1d20 of 10 or higher) and the bike is fine. Rolling anything lower will cause the bike to be damaged and need repairs. On a 1 the bike will need to be rolled into a *Mechanic/Runesmith* . Bike can be modified at the DM's call.
-Enchantments-
Fire Beast ---
Using a soul with the Fire Attribute will allow the user to use the Flame Charge ability by consuming magic slots (user can substitute there own or upgrade the bike to have magic gems instead). Flame Charge allows the user to become a blast of flame and will damage whatever is in its path for a 2x6 of fire damage of slot level used. Anyone in the path can make a DEX check (16) to take half damage.
Ice Beast---
Using a soul with a Ice Attribute will allow the user to use the Ice Cannon ability by consuming magic slots (user can substitute there own or upgrade the bike to have magic gems instead). Ice Cannon allows the user to fire a larger ice shard that will deal cold and piercing damage for 1d6 before bursting dealing 2d6 cold damage 30ft radius. For every slot level used add 1d6 cold damage. Anyone in the path can make a DEX check (16) to take half damage.
Notes: Achieve first ride and tame the residual beast that sleeps inside.
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