A mass produced ancient decorated Sword, often carried by troop leaders and explorers alike to better coordinate in the battlefield. As an action, the wielder can point the sword to the sky, to project a blue beam of energy that extends 150 ft upwards, the beam is visible up to 10 miles away on clear skies and up to 5 with obscured visibility (such as during a storm or heavy fog). It's light cannot penetrate magical darkness.
The enchantment has lost potency over the centuries and so, you can only do this once per rest.
The attacks made with this weapon are considered magical for purposes of overcoming resistances.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage, Combat, Finesse, Vex
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