A black iron band, with strange runes carved into its surface, two Wolves running have been inscribed on the rings inlay.. When identified it gives off an aura of enchantment and of the wilderness.
When worn by a creature they must succed on a DC 12 WIS save or become attuned to the ring. The creature can choose to fail the saving throw if they so wish. On attunement the creature becomes a lycanthrope, they gain a bonus to their STR attrubute, their speed increases by 10ft, the gain a +2 to their AC (natural armor), advantage to PERCEPTION checks, bonus hit points per level, resistance to all slashing, piercing and bludgeoning from non magical or silvered attacks. The creature also gains a weakness to all silvered attacks.
Notes: Bonus: Strength Score, Vulnerability: All, Bonus: Speed (Walking), Bonus: Armor Class, Melee Weapon Attack: Piercing, Melee Weapon Attack: Slashing, Resistance: Bludgeoning, Resistance: Piercing, Resistance: Slashing, Bonus: Hit Points per Level, Advantage: Perception, Self, Buff, Combat, Shapechanging, Cursed, Jewelry, enchantment
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