A fine dagger made of some strange metal. It’s covered with intricate runes. The blade can be used as a normal dagger. Twice per day, the user can activate the blade, to cast Invisibility on the user as a 2nd level spell and to immediately be teleported 1d6+3 times 50 feet away in a random direction (1d4, on a 1, north, 2, east, 3, south, 4, west). Note: Only to be used in the direst of emergencies.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Attunement by any character proficient, Finesse, Light, Thrown, Nick
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