Weapon (shortsword), legendary (requires attunement by a Rogue with a Dexterity Ability Score of 20 or higher)

Twinblade / Finesse / Light / Thrown (range 5/60) / 1.5lb. / 1D6 Slashing / Simple melee weapon / ???gp

While attuned to these weapons, you gain a +3 bonus on damage and attackrolls you make with this set of weapons.

This set of weapons can be treated as one weapon for the purpose of attuning, drawing and storing them.

Borealis:

  • Insightful fighting now lasts untill your target dies or becomes invisible and can be active on multple targets at the same time.
  • Enemies who become affected by a status effect within your line of sight automatically trigger insightful fighting.
  • Targets effected by insightful fighting additionally take 2D6 Radiant Damage from your mainhand weapon and 2D6 Frost Damage from you offhand weapon.

Paired Twin Soul:

  • Twice per long rest you can Cast Wirlwind (DC Lvl+ Prof) and add your sneak attack to its damage.
  • If these weapons are thrown, they will return to the attuned wielder at the end of his turn.

Everglow:

  • After you used an Attack action and sucessfully hit a creature with sneak attack you can use sneak attack a second time on the Attack you take during the bonus action.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Rogue with a Dexterity Ability Score of 20 or higher, Finesse, Light, Vex

TakumaKarzani

Comments

Posts Quoted:
Reply
Clear All Quotes