This locket, seemingly unopenable on first inspection, is able to store a single 1st-level spell cast into it, holding it until the attuned wearer uses it. When found, it contains one 1st-level spell chosen by the GM. While not storing a spell, the locket can be opened and closed like an ordinary locket.
When the locket is open, any creature can cast a 1st-level spell into the locket by touching it as the spell is cast. The spell has no effect, other than to be stored in the locket, and the locket then closes and can't be opened except by using the locket to cast the spell. If the spell is a 1st-level spell cast at a higher slot level, it is still stored in the locket, but only at 1st level; any spell of higher level is expended without effect.
While wearing this locket and attuned to it, you can cast the spell stored in it by tapping the face of the locket to open it. The spell uses the spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. Once a spell is cast from the locket, this property can’t be used again until the next dawn.
Notes: Buff, Utility, Jewelry
Comments