You gain a +2 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with light armor.
While you wear this armor, once per short rest you can use your bonus action to gain a flying speed (hover) equal to 3 x your Intelligence score. You can use the armor to fly for up to 1 hour. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
Additionally, once per long rest at the end of a turn, the you can magically shift from your current Plane of existence to the Ethereal Plane. At the start of your next turn, and when the effect ends if you are on the Ethereal Plane, you return to an unoccupied space of your choice that you can see within 10 feet of the space you vanished from. If no unoccupied space is available within that range, you appear in the nearest unoccupied space (chosen at random if more than one space is equally near)
While on the Ethereal Plane, you can see and hear the plane you originated from, which is cast in shades of gray, and you can't see anything there more than 60 feet away. You can only affect and be affected by other creatures on the Ethereal Plane. Creatures that aren't there can't perceive you or interact with you, unless they have the ability to do so.
While wearing this armor you cannot be moved from your current plane of existence unwillingly.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Bonus: Armor Class, Bonus: Speed (Flying), creature with an INT score of at least 10, Movement, Combat, Warding
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