Adder's Fallen Star is a large flail. The weapon is comprised of a hilt or handle at one end connecting to a long chain roughly 20ft in length leading to a huge, ornately carved metal weight at the very end. The handle and mace head seem to be forged though some unique process, constituting a weapon nearly twice the size of a standard flail. It's large dimensions make it at first seem too awkward to wield, but once accustomed a skilled wielder finds they are able to swing it around in large arcs or linear tosses, reeling it back in with a pull of the handle, or swinging it backwards and whipping it down into heavy overhead strikes.
The Star requires Two Hands to use, it counts as a Heavy Weapon ad has the Reach property. It can also be used as a Throwing Weapon with a range of 20ft.
Once wound and stored in a specific way the Star can be readied immediately during combat, but requires either one Action or Bonus Action to stow.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Bludgeoning, Favored Enemy: Monstrosities, Damage, Combat, Sap
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