These magical ornate chakrams were once used by the King of the Thieves, Ali Baba. Covered in hieroglyphs the sentient blades buzz with a magical energy. These can be thrown or wielded by hand (1D6, 30/120/1D8, 5 feet). The weapons will automatically return to the belt of the user once thrown. It requires proficiency in finesse weapons. Once per long rest the user can take an action and tap into the sentient blades causing them to whir about them in a 5 foot circle for 1 minute. A bonus action can recall the blades to the users belt to end the effect. Any creature ending their turn in range of the chakrams takes 2D8 damage. The user also gains 2/3 cover, +5AC, while the blades remain active around them. The user cannot move through the blades without ending the spell or takes 2D8 damage. The user may shoot ranged weapons out of the effected area but any creature targeted will gain 2/3 cover, +5 AC, until the effect ends.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Damage: Piercing, Must focus on the weapons for 1 hour before attuning to them. They cannot be transferred or sold to anyone unless the user dies or focuses for another hour., Finesse, Light, Nick
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