A pair of earrings that can be worn by two different creatures.
As an action, either creature may trigger the power of the Arcstone if its partner is within 30 ft. The ally may use their reaction to receive the bond between the stones. A blast of lightning arcs between the two earrings. Any creature in the line must make a DC 10 + X Dexterity saving throw or take 6d6 lightning damage, or half as much on a success.
On use, the triggering wearer must choose a number(X) between 1 and 10 to add to the Dexterity saving throw. The wearer receiving the bond must roll a D20. On a roll of X or lower the receiver takes the damage as well.
This feature may be used once per day by each wearer.
Example: Player A uses their action to trigger their earring and calls out a 5, setting the lightnings saving throw to DC 15 Dexterity. Player B uses their reaction to accept the arc and roll a D20. On a roll of 5 or lower they will also take the damage.
Notes: Damage: Lightning
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