Weapon (glaive), very rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made by this magic weapon.

This magic polearm has 5 charges, and it regains 1d5 charges daily at dusk. When you take damage from the spell and are holding the polearm, you can use a reaction and expend a charge to reduce the amount of damage taken by half. If the spellcaster is within 60 feet of you, you can force the caster to succeed a Dexterity saving throw (save DC 15) or take the other half of the damage.

Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Heavy, Reach, Two-Handed, Graze

Archpriest_Dice

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